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Several ever-evolving, no-settings color and noise effects developed in assembly language, mostly standard effects but using better algorithms than those in the standard filters - you can get them with instructions from
www.redprince.net - Adam Stanislav has many planned, for now there are the
Flips´n Rolls, the
Noise Generator and
Pixie Dust. |
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Flips´n Rolls |
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All the Flips work by inverting two color channels (blue and green for example), which provides nice color effects, though other freeware plugins do the same with the possibility of controlling the intensity of the effect ; the Flops change one or several channels in their negatives - again, nice color effects and / or utility plugin in case your channels have been mixed up. And the Bit Reverse series "reverse the order of bits in one or more channels. That means, the least significant bit becomes the most significant, and vice versa" - that is, they create noise, but only in one or two channels, which can be useful than the standard all-channel noise generators. All in all, a nice set to have at hand. |
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6 of these : Light, Medium and Strong Noise ; Alpha Noise, Color Noise and White Noise, rounding up about all the classic noise effects, so if you are working (for example) a lot on textures, they prove a useful, straightforward set. |
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Only in beta for now, these features enhancements over the previous sets, with a couple of settings and a preview window. The effects are Darkroom (your image looks like you are viewing it in a photographer´s darkroom), several grayscale converters giving more accurate results than Photoshop´s function, Gold Leaf to give a gold-sepia tint, Maximum Contrast, Underexpose and Overexpose speak for themselves, and finally Random Hue, another way of adding noise. Yet another handy set, would it be only for the grayscale converters. |
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